By: Earle | February 24, 2018

Dwarves are known to be simple creatures. They drink, they fight, and they craft the finest ales and armaments in the world.


So how does that simplicity become the Best Game Ever*? By partaking in the same pastimes, of course! Except for fighting, because that's hard and I might get hurt. And crafting, because that's archaic and takes a lot of time. So just drinking. Which explains how I came up with the core mechanic of adding dice into the low 100's and then comparing against your opponent's rolls.


I also drew heavily from the games that I have played and loved over the last 25 years. The short list, in no particular order includes:



    • Dungeons and Dragons
    • Warcraft II / World of Warcraft
    • Munchkin
    • Tic-Tac-Toe
    • Rock, Paper, Scissors
    • Final Fantasy VII / Final Fantasy IX
    • Arkham Horror



It is very easy to see the origin of some of the mechanics that I use for Dwarves with Swords, but some of the others are quite a bit different from their inspiration. And just like a fine beer, I have mixed all of the ingredients, added some proprietary magic, and let it brew until ready. While it is not quite perfect yet, I just need to fine tune the bottling process before I can send it out to be distributed for mass consumption.


Before I do that though, I need some taste testers to help me build the perfect flavor profile. If that sounds like fun to you, then please do one of the following:


  1. Fill out the request form under the "Playtest!" tab.
  2. Send me an e-mail at earle@dwarveswithswords.com.


Once you do either of those, I will get in contact with you to schedule a time and place that is convenient for you to try out the die-rolling, beardy, drinking-filled game that is Dwarves with Swords. A full game for two people takes about an hour to complete including rules explanation, and an average game with 4 people takes about 3 hours.


See you in the Mead Halls!



*Only true for certain values of “Game”

Category: Uncategorized 

Tags: Playtesting, History 

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